Inspiration Behind Cocoon

These personal experiences sparked the idea for Cocoon. As I spoke with people in Lebanon, I saw a recurrent theme: a refusal to be vulnerable spontaneously, to actually connect with others, and to relate to their own personal experiences.

"Cocoon is a solution to that: a tool for developing deeper connections, increasing self-awareness, and improving mental health."

A Journey of Self-Development and Vulnerability

My personal development has been driven by a strong commitment to self-improvement and a desire to be truthful. This trip has been heavily influenced by the many card games I've played with family and friends over the years.

"These activities were more than just enjoyable; they revealed hidden emotions, encouraged significant discussions, and exposed layers of our inner selves."

The Creative Heart of Cocoon

The creative director: "As a passionate preschool teacher, I've always been known for my genuine love, care, and innovative thinking with children. Am always on the look for fueling my curiosity about personal and professional development, learning, and connections. Aside from the classroom, I'm a graphic designer and content creator with wide human interactions who value my attention to detail and storytelling."

The Creation Process

Cocoon was created over a period of six months, with carefully attention to detail. I spent this time testing and enhancing the questions to guarantee they would spark meaningful conversations and allow gamers to engage on a deeper level.

This process was motivated by a desire to make real improvements in people's lives.